a | | Ancient shaman, he is rare-load, aggressive to good races, a mid-level shaman and a quest mob. Shaman loads with a handful of strange herbs in a large tattered herb pouch. |
b1-b6 | | Exit down leading to burrow, connects with rooms e1-e6. |
c | | Cleona, quest mob. Start of zone. |
da-dl | | Exit down leading to level one, connects with rooms ua-ul. |
e1-e6 | | Exit up leading out of the burrows, connects with rooms b1-b6. |
f | | Going south from this room leads to room j. |
g | | Grisly battle field. Sansar, a quest mob, wanders here. The northwest room contains the upper half of a broken enameled chest plate. |
h | | This room has north and east exits, the east exit leads to the room south. |
i | | Going east from this leads to room p1, going south from this room leads to room b6. |
j | | Going south from room f leads to this room. |
k | | Cabin containing a hidden container with a tightly rolled parchment, cabin key is rare load on the mutant sundew. |
m | | This is the start of an area containing wandering shambling mounds, the area stretches west to room s. The enormous mound loads with a cloak of rotting vegetation. |
o | | Obliviax, loads with a small mound of obliviax spores. |
p1-p5 | | Rare-load pop rooms. |
r | | Rrarrga, troll chieftain and five bodyguards. Troll chieftain is aggressive to good races, a quest mob, tracks, and is a shaman. Rraarga loads with an iron studded bone scepter, and sometimes with the lower half of a broken enameled chest plate or a scratched hilt with the stump of a broken blade. Drow diplomat sometimes loads here, aggressive to good races, mage/warrior, tracking and is a quest mob. Drow loads with a blood splattered scroll, a golden amulet inset with a human eye, a finely crafted matte black chainmail tunic, a glossy black velvet cloak trimmed with runes, and a pitch black engraved blade. |
s | | Runed obelisk and hidden skeletal corpse, corpse contains a charred travelers journal. |
t | | This is the start of an area containing wandering tendrils, the area stretches encompasses the nine rooms west of this room. A mutant sundew wanders this area which loads with an acid coated dagger and sometimes the key to room k or a piece of rich silk soaked in digestive juices. The sundew is aggressive classless and about level fifty-five. |
ua-ul | | Exit up leading to level two, connects with rooms da-dl. |
←,→,↑ | | You can leave these rooms in the direction of the arrow but not return. |